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 Introducing House-Dogs!

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Shadestar
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PostSubject: Introducing House-Dogs!   Sat Oct 20, 2012 11:56 pm

We have a very exciting new feature for everyone, current and future members! You can now have a character that is a domestic dog- known on our website as a House-dog (similar to kittypet in the warriors series). You can choose to either wander the towns of the newly-named Hartford or live a comfortable life as a pet of a Twoleg. Dogs, if they venture deep enough, can even meet and perhaps even join the Clans if they do something to prove themselves, and if they aren't chased off as soon as they arrive. You can purchase a character slot and then buy the perk to have a House-dog.

Dogs can also make packs, and we're allowing our members to make new Clans as long as they fit the requirements and follow the rules! Additionally we've added breeding/mate information. You can purchase the puppy perk in the crystal shop.

Check it all out! Most of the new stuff to look at is under the Library!


Last edited by Shadestar on Sat Nov 03, 2012 3:00 pm; edited 1 time in total
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Silentwhisper
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PostSubject: Re: Introducing House-Dogs!   Sun Oct 21, 2012 11:31 am

I like the puppy perk part :3 Also does it cost any crystals to change yourself as a clan wolf to a housedog?
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Shadestar
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PostSubject: Re: Introducing House-Dogs!   Sun Oct 21, 2012 11:55 am

You can't do that; you would have to buy a second character slot and the extra crystals to become a House-dog
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Silentwhisper
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PostSubject: Re: Introducing House-Dogs!   Sun Oct 21, 2012 12:06 pm

Okay, thank you for answering :3
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Barkstripe
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PostSubject: Re: Introducing House-Dogs!   Sun Oct 21, 2012 1:16 pm

Oh this is awesome,i love the puppy perk,kay umm jow much is for a 4th sloth,just asking though if we can have four characters
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Russetstar
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PostSubject: Re: Introducing House-Dogs!   Sun Oct 21, 2012 1:38 pm

You can only have three character slots.
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Hawk
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PostSubject: Re: Introducing House-Dogs!   Sun Oct 21, 2012 3:06 pm

Oh Sad
Sorry then i wish we could have four
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Russetstar
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PostSubject: Re: Introducing House-Dogs!   Sun Oct 21, 2012 4:26 pm

No need to apologise, it's fine ^^
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Oakthorn
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PostSubject: Re: Introducing House-Dogs!   Sun Oct 21, 2012 5:57 pm

this is a really good idea! i cant wait for new clans to begin popping up
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Shadestar
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PostSubject: Re: Introducing House-Dogs!   Mon Oct 22, 2012 5:29 pm

The amount of unique members needed to make a new Clan has been raised from 5 to 8 wolves. We may raise it again depending.
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Dusktail
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PostSubject: Re: Introducing House-Dogs!   Mon Oct 22, 2012 5:33 pm

Alright, 8 seems fair, because there cant just be something like medicine wolf. Leader deputy and 2 apprentice right? Because that is barely scraping by?
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Shadestar
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PostSubject: Re: Introducing House-Dogs!   Mon Oct 22, 2012 5:34 pm

Exactly. Thinking about raising it higher to 10 or something, since making a new Clan is kinda a big deal. Keeping the dog packs at 5 though, because it's not as big of a deal.
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Hawk
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PostSubject: Re: Introducing House-Dogs!   Mon Oct 22, 2012 10:41 pm

For the house dogs,maybe add a barn. There were barn loners in the books.
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Evieshine
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PostSubject: Re: Introducing House-Dogs!   Tue Oct 23, 2012 11:41 am

I personally like this idea. I would love to make a dog soon too!
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Introducing House-Dogs!
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