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Greenleaf, prey is once more plentiful. The forests and Moors are filled with tasty nibbles of prey while the river is almost choked with fish.
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 Skill Sets, Symbols, More Ranks, Wolf RPGs, and more!

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Shadestar
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PostSubject: Skill Sets, Symbols, More Ranks, Wolf RPGs, and more!   Fri Jun 15, 2012 9:51 pm

There's a lot to cover in this announcement, so get ready! I figured I'd place it all in one place so people can refer back to it later. Additionally, congrats to those who have managed to make it to summer and good luck to those still doing exams! Hopefully summer brings up our activity level :]

- Multiple new Library articles have been added
  1. Off-site registration
  2. Symbols
  3. Skill sets!


- Library article #2 is in regards to a new feature you may have noticed- the blue bar at the bottom of your mini profile with the four Clan symbols next to them. These will keep track and are important in levelling up. Find more about them, such as the amount for each level and what each level is, in that Library article!

- Library article #3 is also very important. It also ties in with the symbol feature mentioned above. You earn these skill sets and must master some of these skills in order to meet the requirements to level up to other ranks mentioned in the Symbol Library article. Your Clan leader will be keeping a close eye on instances of fulfilling various skill levels and editing your profiles to match this. Once you fill the bar for a skill, you have mastered it. To get to the list of these stats, either go to your profile and the Stats tab, or go to a message you have posted and click on the underlined word Stats in your Mini-Profile.

- We are now listed at Top 100 Wolf RPGs! Go vote for us by going to our main page. The banner for it will be there. When you click the small icon, it will take you to the website and vote for us by following the instructions. At this moment we are listed at #33 and it's only the first day! In order to rate us, go find The Four Clans and our banner on the list (we may be on the second page) and click comment! Referring friends from off of WolfQuest or just other people you know on the internet is a good way to earn rewards.

- Soon we will be accepting allies. If you have any suggestions for the plot between the packs, feel free to comment below.

- I am currently working on a dice system for hunting. In other words, it would be up to chance and perhaps more fair to catch things when fishing, hunting, fighting, or looking for scent trails. (like evens would be hits and odds would be a miss) Do you like this idea or do you think we should leave it up to the roleplayers? Vote & comment on this topic to discuss. You will get a reward for discussing. Thanks!

- Finally, we are looking for a WindClan Leader. Go here for more info & the application: http://thefourclanswq.forumotion.com/t72-windclan-leader

EDIT:

- I almost forgot to mention! Under The Four Clans section I have added a sub-forum for Clan boundaries in order for members to RP with those of other Clans.


Last edited by Shadestar on Mon Jul 16, 2012 7:08 pm; edited 2 times in total (Reason for editing : adding another point)
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Rosepup
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PostSubject: Re: Skill Sets, Symbols, More Ranks, Wolf RPGs, and more!   Fri Jun 15, 2012 9:55 pm

I liked the idea of a dice game, it makes the rp more realistic and a tad bit random.
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Coldpup
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PostSubject: Re: Skill Sets, Symbols, More Ranks, Wolf RPGs, and more!   Fri Jun 15, 2012 10:10 pm

I do really like the idea of the dice game! The addition would affect the roleplay with a lot more random and realistic features!
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Stonestar
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PostSubject: Re: Skill Sets, Symbols, More Ranks, Wolf RPGs, and more!   Sat Jun 16, 2012 12:53 am

This all sounds very interesting! The dice thingy also sounds pretty cool as well! Razz
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Skydust
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PostSubject: Re: Skill Sets, Symbols, More Ranks, Wolf RPGs, and more!   Sat Jun 16, 2012 1:39 pm

Like the above post the Dice roll intrigues me, but i am excited to see how the new points system and leveling up system will work.
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PostSubject: Re: Skill Sets, Symbols, More Ranks, Wolf RPGs, and more!   Sat Jun 16, 2012 1:42 pm

I like the dice roll idea, should make things more realistic and fair than leaving everything up to the roleplayer.
All the other changes are great too~
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Lightningflash
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PostSubject: Re: Skill Sets, Symbols, More Ranks, Wolf RPGs, and more!   Fri Jun 22, 2012 3:17 pm

I like the idea of a dice game, sounds cool.
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Squirrelpup
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PostSubject: Re: Skill Sets, Symbols, More Ranks, Wolf RPGs, and more!   Sun Jul 08, 2012 11:19 pm

Love the dice Idea! Would it come out in a pop up window, or what else?
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