| Activities For Pups | |
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+8Frost Dawnwish Hawk Fangclaw Kiwipaw Ravensky Feathersoul Shadestar 12 posters |
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Shadestar Clan Leader
Posts : 1395 Crystals : 1747 Join date : 2012-04-18 Age : 27
Stats Symbols: (15/15) Loyalty: (100/100)
| Subject: Activities For Pups Sat Dec 22, 2012 7:36 pm | |
| It has been noticed that many of those who go inactive are pups, most likely because they have gotten bored with the forums. Therefore any ideas on activities for the pups in role-play that they can do or something else to keep them active/interested would be appreciated!
Some suggestions already have been to make pup "meeting places" in each of the territories to allow them to meet up with pups of the other Clans if they want. Any others? | |
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Feathersoul Medicine Wolf
Posts : 2385 Crystals : 288 Join date : 2012-07-16 Age : 24 Location : Mississippi
Stats Symbols: (24/10) Loyalty: (20/100)
| Subject: Re: Activities For Pups Sat Dec 22, 2012 11:16 pm | |
| Well, maybe like a pup playground or something? Lol. Like a mossy flooring area to play fight and stuff with a little area off of that that's simmiler only with with brambles and twigs and stuff to attack instead of one another, and a large area that's like a maze or something like a mini version of your biome, building walls and such out of the materials that our found in your territory, and with different smells like of the prey and predators to practice scenting, "hunting", tracking, and learning different scents. Just some random ideas o.o.
Maybe at Four Trees, the Great Rock had a small crack that turned out to be a tunnel and led to an underground cave that isn't to far down under the earth. It's surrounded by the roots of the Great Oaks that surrounds the cave, and there are no other exits or entrances so it's relatively safe. Another random idea o.o.
Last edited by Featherpaw on Sat Dec 22, 2012 11:21 pm; edited 2 times in total | |
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Ravensky Inactive/Departed
Posts : 434 Crystals : 314 Join date : 2012-08-18 Age : 28 Location : on the moon
Stats Symbols: (4/40) Loyalty: (30/100)
| Subject: Re: Activities For Pups Sat Dec 22, 2012 11:17 pm | |
| Why not every half moon the medicine wolf of each clan takes the clans pups to fourtrees to play and mingle also i like the idea of a pup playground | |
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Shadestar Clan Leader
Posts : 1395 Crystals : 1747 Join date : 2012-04-18 Age : 27
Stats Symbols: (15/15) Loyalty: (100/100)
| Subject: Re: Activities For Pups Mon Dec 24, 2012 11:30 am | |
| I think that's a very good idea, Ravensky! And a secret hideout for the pups at the fourtrees sounds interesting too :3 | |
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Kiwipaw Apprentice
Posts : 44 Crystals : 96 Join date : 2012-12-21 Age : 25
Stats Symbols: (2/20) Loyalty: (10/100)
| Subject: Re: Activities For Pups Mon Dec 24, 2012 12:27 pm | |
| I really like the idea of the pup hideout! | |
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Fangclaw Warrior
Posts : 572 Crystals : 784 Join date : 2012-04-15 Location : Life.
Stats Symbols: (4/30) Loyalty: (39/100)
| Subject: Re: Activities For Pups Mon Dec 24, 2012 5:28 pm | |
| I like that idea too ~
I have an idea of my own. How about the new pups have a week or two to prove that they are active. And after those one or two weeks, they can be named apprentices? | |
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Hawk Deputy
Posts : 2723 Crystals : 1001 Join date : 2012-08-13 Age : 23 Location : In the Possom mobile!!!!
Stats Symbols: (14/30) Loyalty: (20/100)
| Subject: Re: Activities For Pups Tue Dec 25, 2012 4:16 am | |
| Hmm,that seems kinda odd. They need to show they'll acually stay. Maybe lower the skill thingy for pups. Also,i like the pups meeting up every moon,it sounds cool. As the adapts go to four trees pups go to,umm I don't know somewhere? | |
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Dawnwish Apprentice
Posts : 300 Crystals : 49 Join date : 2012-08-16 Age : 23 Location : Let's just say somewhere.....
Stats Symbols: (16/10) Loyalty: (10/100)
| Subject: Re: Activities For Pups Sat Feb 02, 2013 8:15 am | |
| The pup playground idea is nice... Do you think the apprentices could go too? Because training is held at the Training Arena, not in RP, so if nothing was happening in the Clans they basically just wander about. | |
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Feathersoul Medicine Wolf
Posts : 2385 Crystals : 288 Join date : 2012-07-16 Age : 24 Location : Mississippi
Stats Symbols: (24/10) Loyalty: (20/100)
| Subject: Re: Activities For Pups Sat Feb 02, 2013 1:33 pm | |
| Yea, I agree. Apprentices might be able to hang out in the Pup Playground at Four trees. They might could hang out in a special corner or something so they could train and stuff there maybe? | |
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Hawk Deputy
Posts : 2723 Crystals : 1001 Join date : 2012-08-13 Age : 23 Location : In the Possom mobile!!!!
Stats Symbols: (14/30) Loyalty: (20/100)
| Subject: Re: Activities For Pups Sat Feb 02, 2013 1:35 pm | |
| Sure,that sounds like a good idea But what happened when they are warriors? I mean they know,they might tell everyone else (In the rp thats probably ging to happen :/) | |
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Frost Young Warrior
Posts : 1232 Crystals : 0 Join date : 2012-11-21 Age : 23 Location : None of your buisness,32432834733183, VA
Stats Symbols: (13/10) Loyalty: (5/100)
| Subject: Re: Activities For Pups Sat Feb 02, 2013 1:36 pm | |
| Yeah! But, this is an old topic XD | |
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Feathersoul Medicine Wolf
Posts : 2385 Crystals : 288 Join date : 2012-07-16 Age : 24 Location : Mississippi
Stats Symbols: (24/10) Loyalty: (20/100)
| Subject: Re: Activities For Pups Sat Feb 02, 2013 1:37 pm | |
| Apprentices will become Warriors, so the new generation will already know about it, because they will have played in it. It wouldn't be a secret anymore, but either way I don't see anything wrong with the warriors knowing. | |
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Hawk Deputy
Posts : 2723 Crystals : 1001 Join date : 2012-08-13 Age : 23 Location : In the Possom mobile!!!!
Stats Symbols: (14/30) Loyalty: (20/100)
| Subject: Re: Activities For Pups Sat Feb 02, 2013 1:40 pm | |
| Ok,alright. For so,e reason i picture they"0'll saw the pups can't be there and have to go hme :/ | |
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Echochime Young Warrior
Posts : 539 Crystals : 47 Join date : 2013-03-10 Location : Hiding in a corner somewhere... from you!
Stats Symbols: (10/10) Loyalty: (0/0)
| Subject: Re: Activities For Pups Tue Mar 12, 2013 12:05 pm | |
| Why don't we have a pup gathering? | |
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Hawk Deputy
Posts : 2723 Crystals : 1001 Join date : 2012-08-13 Age : 23 Location : In the Possom mobile!!!!
Stats Symbols: (14/30) Loyalty: (20/100)
| Subject: Re: Activities For Pups Tue Mar 12, 2013 7:08 pm | |
| Yeah,I guess. But we've already decided on this orchid | |
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Amber
Posts : 160 Crystals : 275 Join date : 2012-12-30
Stats Symbols: (2/20) Loyalty: (0/100)
| Subject: Re: Activities For Pups Tue Mar 12, 2013 7:57 pm | |
| Hawkpool, I think it's still open. It's suggestion on activities for pups. Sorry if i'm wrong C:' | |
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Sophie
Posts : 546 Crystals : 13 Join date : 2012-08-25 Location : Somewhere over the rainbow
Stats Symbols: (16/20) Loyalty: (0/0)
| Subject: Re: Activities For Pups Tue Mar 12, 2013 7:58 pm | |
| Ohhhhh. I just though. Since they already discovered the playground | |
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Thistlepaw Apprentice
Posts : 105 Crystals : 269 Join date : 2012-12-05
Stats Symbols: (19/20) Loyalty: (25/100)
| Subject: Re: Activities For Pups Wed Mar 13, 2013 9:04 pm | |
| Perhaps the cave is too small for warriors and apprentices but small enough only for pups? | |
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Hawk Deputy
Posts : 2723 Crystals : 1001 Join date : 2012-08-13 Age : 23 Location : In the Possom mobile!!!!
Stats Symbols: (14/30) Loyalty: (20/100)
| Subject: Re: Activities For Pups Wed Mar 13, 2013 9:13 pm | |
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Feathersoul Medicine Wolf
Posts : 2385 Crystals : 288 Join date : 2012-07-16 Age : 24 Location : Mississippi
Stats Symbols: (24/10) Loyalty: (20/100)
| Subject: Re: Activities For Pups Wed Mar 13, 2013 10:48 pm | |
| That was intentionally the Pup Playground at FourTrees idea. The cave itself is actually quite large, but the tunnel to get down is only big enough for young pups to get down. | |
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